Tournament Rules, Justin Williams Cup AE, 2015-2016 (Northumberland Minor Hockey)

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Cougar Classic Tournament Rules
  JUSTIN WILLIAMS CUP - RULES & REGULATIONS
   
   
1. This Tournament is sanctioned by the Ontario Minor Hockey Association (OMHA).
   
2. The Tournament Co-ordinator / Committee, or the designated representative thereof, shall have complete authority with respect to the interpretation and/or application of the Tournament Rules & Regulations.
   
3. All decisions of the Tournament Co-ordinator / Committee, or the designated representative thereof, shall be considered final and binding on all parties.    
   
4. There are no appeals or protests allowed at this tournament.   Any concerns or issues are to be addressed with the Tournament Co-ordinator.

 

A. GENERAL
1. The tournament shall be conducted in strict accordance with all Canadian Hockey Association and OMHA rules and regulations, and, all additional rules & regulations as may be determined by the Tournament Co-ordinator / Committee.
   
2. All players shall wear all approved equipment and safety protection (ie: mouthguards, neck guards) as established by the OMHA Manual of Operations
   
3. The tournament will employ a three (3) official system for all Bantam/Minor Midget games
   
4. The ice surface will be cleaned and flooded prior to each game.
   
5. Teams must be at the Arena and prepared to start the games fifteen (15) minutes prior to the published scheduled start time

 

B. TEAM REGISTRATION
1. All teams are required to register and sign-in in the tournament room upstairs at the CCC Pond Arena at least forty-five (45) minutes prior to their first game.  Teams not playing their first game at the CCC will be required to sign in immediately following their first game.
   
2. Player’s cards and/or an approved electronic team roster and the OMHA Tournament Registration sheet must be provided prior to your first game.
   
3. Teams shall provide a travel permit from their Association and/or a permission form from their hockey centre as part of the registration process.

 

C. TOURNAMENT FORMAT
1. The Round-Robin segment of the tournament will be followed by a semi final/final game(s) for the proceeding teams.
   
2.

During the Round-Robin segment of the tournament, points will be awarded as follows

Game Points: 2   Points for a win        1   Point for a tie              0   Points for a loss

The teams plus/minus stats will also be kept.

   
3. In the event that a team either forfeits a game or fails to complete a game, a score of 3 to 0 will be recorded and the winning team will be awarded two points for the win.

 

D. GAME FORMAT
1. All tournament games shall consist of a two (2) minute warm-up.   The game clock will commence when the Referees skate onto the ice.
   
2. All games will be comprised of three (3) stop time periods.
   
3. Notwithstanding Clause E2 above, in the event that there is a five (5) or more goal difference at anytime during the third period of a Round-Robin game, the game clock will continue to run.    The only time the clock would stop is during a Referee signaled injury timeout.   During run time, a two (2) minute penalty shall be assigned three (3) minutes on the score clock and a five (5) minute penalty shall be assigned six (6) minutes on the score clock.
   
4. In the Round-Robin, Semi Final & Final games, the length of the periods shall be 10-15-15 in duration.
   
5. No overtime shall be played during the Round-Robin segment.
   
6. There will be no timeouts permitted during the Round-Robin segment.
   
7. During the Championship game, the length of the periods shall be the same as in round robin play. Floods during the game to be determined
   
8. One (1) thirty (30) second timeout shall be permitted for each team during the Semi-Finals and Championship games. Must be used in regulation time, no-time outs in Overtime.

 

E.

TIES IN ROUND-ROBIN STANDINGS: In the event of a tie at the conclusion of the Round-Robin segment, the following procedure will be used to break the tie:

1. If only two (2) teams are tied, than the winner of the Round-Robin game between the two tied teams gains the highest position.
   
2. If there are three (3) or more tied teams, or, if the two (2) teams are still tied after Clause E1 has been applied, then the formula of goals for divided by the total of goals for plus goals against then team with the highest percentage will gain the higher position.
   
3. If the teams are still tied, then the team with the least goals scored against will gain the higher position.
   
4. If the teams are still tied, then the team with the least penalty minutes throughout the Round-Robin segment will gain the higher position.  Ten (10) minute misconduct penalties will be counted in this calculation.
   
5. If the teams are still tied after all of the above have been applied, than a single coin toss undertaken by the Tournament coordinator will determine which team gains the higher position.
   
6. To promote sportsmanship in the Tournament, a maximum of a five goal margin in a Round-Robin game will be used in the calculation of the tiebreaker.

 

F. TIES IN SEMI-FINAL AND CHAMPIONSHIP GAMES: If at the end of regulation time the score is tied, the teams will take a two (2) minute rest at their benches and the following shall apply:
1. The teams will not change ends.   
   
2. No timeouts can be called by the coaches.
   
3. First team that scores in the overtime period is declared the winner.
   
4. There will be a five (5) minute sudden victory overtime period with any penalties incurred in the final period and not fully served carrying over into the overtime period.
   
5.

In the event the game is still tied after the five (5) minute overtime period there will be a three player shoot out.  

Prior to each game in the Semi-Finals and Championship, the respective coaches will identify on the game sheet the three players who are to participate in the shootout.  A coach may replace one of the identified shooters if the player has been previously injured and is not participating in the game.   The three players from each team will participate in the shootout, with the teams alternating.   The team with the most goals at the conclusion of the three shootout rounds will be declared the winner.   A player that is serving a penalty shall not be eligible to participate in the shoot-out.  If this situation arises, the penalized team shall select an alternate player.  The Home Team will proceed first in the shootout.

   
6. If at the end of the initial shootout a winner has not been declared, then the balance of the roster for each team will commence with the shootout.   The teams will alternate in the shootout with the first team to gain a goal advantage will be declared the winner.   The three players from each team that participated in the initial shootout cannot compete until all other players on the roster (except the goalies) have participated.  A player that is serving a penalty shall not be eligible to participate in the shoot-out.  The Home Team will proceed first in the shootout.  The team with least number of players on their roster will determine when the teams can start their shooters over.
   
7. If at the end of the team shootout a tie continues, the teams will undertake another shootout in the form outlined in Clause G8 until a winner is declared.
   
8. A team cannot replace its goaltender for the shootout unless the player has been injured.

 

G. DISCIPLINE
1. Any player or team personnel ejected from a game will be suspended from their teams’ next scheduled tournament game based upon the Ontario Hockey Federation minimum suspension guidelines.
   
2. Any player or team personnel receiving a Gross Misconduct or a Match Penalty at any time and/or for any reason during the tournament shall be suspended for the remainder of the tournament.

 

H. MISCELLANEOUS
1. A goaltender shall not be permitted a “warm-up” following a goaltender change during a tournament game, regardless of the reason (ie: injury) for such a change.
   
2. The Home Team for each tournament game shall be the team so designated in the Official Tournament Schedule.
   
3. All teams shall use the arena dressing room assigned to them during each tournament game.   Each team shall assume full responsibility for securing and/or otherwise protecting any/all of their belongings.
   
4. In the event of a jersey conflict the Home Team will change jerseys.
   
  Updated:      September, 2015

 

 

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